Persistent zombies dont scare or hunt villagers on peaceful(your iron farm will be paused instead of broke on peaceful). Arqade works best with JavaScript enabled
Press question mark to learn the rest of the keyboard shortcutsCookies help us deliver our Services. A monster spawner would be there on peaceful because it is possible to change difficulty from peaceful to easy and vice versa. I think any mobs that have been named with a name tag or otherwise have a special name applied to them should not be despawned by going into peaceful mode, but should instead simply become passive temporarily. "So, your options basically come down to making sure that any time there are players on your server, at least one of them is within 32 blocks of the mob.
Of course, hostile mobs will remain hostile, mortal and in case of some, like creepers, suicidal, but at least they don't despawn. That's a very interesting idea, I can definitely see the pros to have this implemented.One question though, will the hostile mob ever turn passive if attacked?
Mobs which have a nametag on it, shouldn't despawn when you turn on peaceful I think it were much better when mobs which are "nametagged" won't despawn. Start here for a quick overview of the site
But sometimes I’ll need to turn a world into peaceful mode to reset mob spawns and such, but of course I can’t do that if I have nametagged mobs that help with my other farms, because then they’ll despawn.Those certain nametagged mobs should instead behave like mobs to a player in creative mode, not aggressive (and maybe only aggressive if the player attacks).Mobs spawned using spawn eggs don't despawn in peaceful. Stack Exchange network consists of 176 Q&A communities including
We alreadly have shulkers, piglins and hoglins on peaceful, so why not all persistent mobs?
If i sound too technicial, that's because it's the way i think.Never had a problem about this. Detailed answers to any questions you might have
The name tag item in vanilla Minecraft is supposed to prevent any named mob from despawning.
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If the chunk unloads, the mob despawns, even if wearing enchanted diamond armor. Most hostile mobs will despawn if the difficulty is set to "peaceful".
I was surprised too. By using our site, you acknowledge that you have read and understand our Arqade is a question and answer site for passionate videogamers on all platforms. Animal Dmg was turned off with the wolf.
duplicates.
https://discord.gg/R37Br7ULooks like you're using new Reddit on an old browser.
The old one involves zombies that never despawn because they're holding Ender pearls; they stopped doing the job because of a mob limit calculation change, but they still never despawn. It only takes a minute to sign up.Is there any way for which we are able to stop a zombie from de-spawning no matter how far we go?
Also, Elder Guardians and skeleton trap skeletons automatically get the flag set.Other exceptions to hostile mob despawning are Zombie Villagers in the process of being cured and Shulkers.New comments cannot be posted and votes cannot be castLooks like you're using new Reddit on an old browser. You just use a name tag on a creeper and it becomes passive.This would be incredibly easy to do, just delete the entire mob AI.That's a very interesting idea, I can definitely see the pros to have this implemented.One question though, will the hostile mob ever turn passive if attacked? Exceptions: Untamed wolves, untamed ocelots, and chickens that were once part of a chicken jockey. Peaceful mobs and golems do not despawn. Learn more about hiring developers or posting ads with us
Hostile mobs despawn randomly sometimes. The best answers are voted up and rise to the top
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Hoglins are the only general nether mob that does not spawn in the nether wastes biome. Ads by Fandom.Named mobs go passive instead of despawn in peaceful modeNamed mobs go passive instead of despawn in peaceful mode
Additionally, you get monster's name over their head. I think any mobs that have been named with a name tag or otherwise have a special name applied to them should not be despawned by going into peaceful mode, but should instead simply become passive temporarily.
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Additionally, you get monster's name over their head.Or if you have cheats enabled, you can spawn a mob with the tag {PersistenceRequired:1} with command blocks that prevent the mob from despawning.The cheapest way to have non-despawning zombie is to have it pick up an item. Nobody wants to lose his “pet” named slime or a zombie pigman just by switching to peaceful.